-- Decompiled with the Synapse X Luau decompiler.

local ClientOHOH = _G.ClientOHOH;
local CallBackManager = ClientOHOH.load.CallBackManager();
local M = ClientOHOH.class.new(script, ClientOHOH.files.CharacterObject());

local CommonOHOH = _G.CommonOHOH;

function M.new(self, model)
	return M(self, model);
end;

function M.ctor(self, model, player)
	M.super.ctor(self, model);
	self.player = player;


end;


function M.dtor(self)
	M.super.dtor(self);
end;

function M.OnDead(self)
	self.player.DieEvent:Action()
end;

function M.SetWalkSpeed(self,speed)
	self:GetHumanoid().WalkSpeed = speed
end;

return M;
